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     News
  Troopers 4.1  -   Yoshiro   -  19th Sep 2004 21:38
Patch:
Jolt UK
Jolt International
FPSCentral
ModnMod
File Planet

Full:
Jolt UK
Jolt International
FPSCentral
File Planet

Server:
Jolt UK
Jolt International
FPSCentral
File Planet

As promised, here is the patch for release 4. Version 4.1 comes in three forms: a .zip update for those who already have the release 4.0 Umod, a full 4.1 zip install and a separate dedicated server install with the sound and texture data ripped out to decrease the overall file size. Please note that Troopers version 4.1 requires UT2004 patch 3323 on both the server and the clients. The change log is as follows:

Version 4.1
2D Art
- Updated Yavin overhead map texture
- Updated Millenium Falcon decoration texture

Maps
- Updated MosEisley to improve the framerate
- Updated Yavin to correct the overhead map settings

Game code
- Updated stamina system so that players can't jump if they don't have enough stamina
- Fixed bug that caused bots playing as gunners not to get any guns when spawning

Player code
- Updated the code that lowers the weapon when hacking to put the gun all the way down
- Fixed Rebel Scout classes showing as the wrong character

Weapon code
- Updated Iron Sights rendering to draw an additional crosshair when needed
- Updated Iron Sights code to limit the maximum pitch movement when using iron sights
- Updated reload duration for all weapons to match the animation length

Vehicles
- Fixed bug that caused the Trench map not to end when the instigator of the proton torpedos destroying the exhaust port was killed before the proton torpedos exploded

Writing
- Updated release notes
- Updated release documentation

Unless major problems arise, this will be the only release until version 5. A lot of work is going into the next release already to bring Troopers even more content and fun. So come join the Galactic Civil War, and drop by irc.gamesurge.net #ut2004troopers if you have questions or problems, or just want to hang out. Also be sure to drop by our forums and let us know what you think along with bugs that you find. I will also take this time to announce that a Troopers mapping contest is in the works and prizes are being gathered, so if you want a head start on the competition now is the time to get going. It will focus on our Objective gameplay with the best use of both vehicle and ground combat.
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 Comments


Eeep
ben - - 23rd Apr 2005 13:42
I reallly wanna play this. but those automatic installation files (with the ut icon) won't do anything... they did for a while. but now, when i double click. nothing happens. no installer or anything. any ideas?
Nice nice
tolkienniste33 - - 23rd Oct 2004 21:21
As always, the game get better with each release ...

And, i agree : the screenshot section needs to be updated so that it matches the current version.

More vehicles ? Of course !!! But the slower way is often the safest ... You're still on the light side of the force guys ;-)
could you update screenshots pls?
the.fan - - 11th Oct 2004 17:32
could you please update the ingame-screenshot, so I know its worth a click?
are in the new release any weapons that really kill or are more usefull than the old 2.1 release?
Troopers 4.1
Psymon - - 09th Oct 2004 10:06
i need it
:)
HyperMatrix - :| - 01st Oct 2004 07:02
I had sex with this mod. But the babies came out all fucked up.

Whether it's what you want or not...I want more Vehicles, and Aircraft. Create space maps with space stations in it that you can actually dock at and move around it, go to the 'bay' and get in an aircraft, and fly out, and go fight/etc...

Vehicles/Aircraft - Do it. Do it.
GOOD
gothem - - 25th Sep 2004 18:54
this is a very and very Good mod ! YUPI
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