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     News
  What We Have Been Up To  -   Yoshiro   -  01st Jul 2005
As you know, the Troopers team is hard at work changing Troopers: Dawn of Destiny into something the team can be proud of. We feel we’ve been quiet long enough and its time you heard some details about things we’ve already accomplished since our last update.

Fullscreen map:
You can bind a key in input settings to toggle a full screen. In input controls / Hud, set Toggle FullScreen Map to a key.

3D Iron Sights
Version 5.0 had 2d texture iron sights. We now have 3d iron sights instead.

Fly By Camera
In this next patch you can bind a key to toggle a fly by camera while in fighters. Input Settings / Miscellaneous / Fighter Flyby Camera

Camera Effects
If you have a D3D device you will see camera blurring when you are in vehicles traveling at high speeds.

Injured Effects
You will also get blurring from explosives. In addition to motion blurring, your camera will start wobbling and you will hear breathing. This worsens as your health drops. Your accuracy will deteriorate and you will really hope a medic is nearby

Air Strikes
Scouts can call in Air Strikes using their binoculars on the 3rd mode at any zoom level. Cycle to the third mode, and then press the use key. You must stay focused in one spot for 2-3 seconds. If a successful strike is called in, Tie bombers will fly overhead devastating the target. Rebels will be able to use Y-Wings.


PLX Rocket Launcher
The Gunner now carries a PLX rocket launcher. This weapon was first seen in the clone wars and has become the standard in Imperial anti vehicle weaponry.

Bolt Whizzing Effects
If a bolt comes near you, you will hear a whizzing sound effect as it flys by.

Foot prints
Soldiers leave foot prints on dirt / sand / snow materials

Instant Death Range
When you are very close to an enemy, single bolts are lethal

Speeder Bike First Person Camera
There is a new FP speeder bike camera

Scaled Fighters
If a map is in fighters only, we use scaled fighters for larger size maps.

Basic Vehicle AI
Implemented a very basic vehicle AI system

TurboLasers
Implemented turbo lasers. If the designer has set them up with a station, you can cycle thru turbolasers using mouse scroll (or whatever previous weapon and next weapon is bound to )

New X-Wing Model
A huge improvement over the old

New Vehicle Engine effects
Fighters in flight will never look better.

New Fighters
- YT-2100 Light Freighter (with turrets)
- A-Wing Fighter
- Tie Bomber
- Y-Wing Bomber
- TIE-Interceptor
- Lambda Class Shuttle

ATST
- Added gunner seat ( 2 person vehicle )
- Invulnerable to light blaster fire
- Added camera shake to walking
- New first person camera

And these are just the first steps in our journey. We have additions almost nightly. The mapping team is hard at work converting many of our older maps into our Objective system as well as creating new maps (they want help, so if you think you got the stuff, feel free to apply). We have done this as we have removed the TDM and CTF gametypes from Troopers, keep in mind that these are not straight map conversions, just using the same assets.

Our vehicles are also getting many new features or reworked ones that were removed before earlier releases. Such as shields, and the lock on system for proton torpedoes. Expect to see vast improvements in this area.

The modeling team is hard at work with new vehicles, new weapons, and fixing up our older weapons to work with 3d iron sights. We are hard at working getting all the content in game, and then we will switch over to full scale gameplay reworking. We are starting by making a few changes as we go along, but we haven’t focused on that section yet. We know it is the most in need of work and want to dedicate time to it all by itself. But expect a better looking, better playing Troopers: Dawn of Destiny next time around.

Now to top it off with some media. The new X-wing, the new Y-wing, the TIE-Bomber and the first person view on the speeder (keep in mind those hands are being replaced).
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 Comments
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Jetfire - - 15th Jul 2005 13:07
register on the forums guys its for exactly these kind of discussions, and they're way too quiet atm ;)
tie bomber and Y-wing will be pilotable
AeXStrider - - 15th Jul 2005 04:05
the TIE BOMBER / Y-WING are definitely
also going to be available for us to pilot, but in maps where you have certain planet fighting, the Scout Class of each side will be
able to call in a strike with the
appropriate bomber group. :D
whoops someone needs a smack
pkneebo - - 15th Jul 2005 00:41
for all u who have a disabilitie at reading the y-wing and tie bomber will be unmanned bombers to use them u gotta paint a target for some secs then it shows for brief moment
again lol
pkneebo - - 15th Jul 2005 00:38
imagine what troopers will be like using unreal 3 if they can make this with unreal 2 engine
wow again
pkneebo - - 14th Jul 2005 00:37
Bleh said "Thats the most detailed X-Wing ive ever seen! Its even better than the real ones in the films!"
i soo agree especially second one down on left that looks identical to the movie vers
grafx
pkneebo - - 14th Jul 2005 00:28
wow tht x-wing looks like its bin made from unreal engine 2.5 or sumting lol coz that defenatly does not look like unreal tournaments engine anymore lol gud work
Jetfire - - 13th Jul 2005 10:34
amazing it is, and weve got a load more things up our sleeves too- watch this space ;)
nice!
Snee - - 09th Jul 2005 07:17
These improvements sound amazing. Hope it comes out soon, I want to fly a Tie Bomber. Can't wait for the Bot support with the vehicles.
When its Done
Yoshiro - - 04th Jul 2005 19:29
When we are happy with it.
So whens it gonna be out?
Crooked Capn - - 04th Jul 2005 04:16
So whens it gonna be out?
A #1
arnorking - - 04th Jul 2005 03:27
one of the best UT mods ever!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Jetfire - - 03rd Jul 2005 21:12
dont be concerned, the r2 units are separate meshes which havent been attached yet to the fighters- awesome as they are these are mere WIP shots ;)
nice!
raduneo - - 03rd Jul 2005 20:43
Great job guyz!!Keep up the good work!! This mod is one of the best I've ever seen! And the previous versions of Troopers were awesome too!
@ Dark_Side_Gamer
Stenz - - 03rd Jul 2005 14:26
quote: "What is this exatly, a UT2K4 Mod or what?"

Answer: Yes it is an Unreal Tournament 2004 Modificaiton. You need an original version of UT2k4 to play.
Question
Dark_Side_Gamer - - 03rd Jul 2005 05:39
What is this exatly, a UT2K4 Mod or what?
- - 02nd Jul 2005 20:22
good work lads - nice to see that old squished compacted and stretched x-wing get replaced by a beautiful one.
WoW
Bleh - - 02nd Jul 2005 18:28
Thats the most detailed X-Wing ive ever seen! Its even better than the real ones in the films!
Looks Great!
Monkins - - - 02nd Jul 2005 18:26
Those shots look awesome! This is what Battlefront should have been i cant wait for the release but dont hurry it we can wait think we all agree on quality not quantity.
...
... - - 02nd Jul 2005 16:28
i can´t wait any longer to get this new version of troopers!!!!
Luv for teh bots
Swag - - 02nd Jul 2005 14:41
We've given special attention to the bots and are coming along nicely in their training. Naturally the cloned imperial soldiers are moving along quicker. :D Bot support the vehicles will be available.
Will someone please think of the bots ? ;)
JaFO - - 02nd Jul 2005 10:05
At last CTF & TDM finally get removed.

I really hope you can fix all the other flaws that plagued the old versions (ie : release it when it is really done)
smooth as buttah
AeXStrider - - 02nd Jul 2005 03:15
But more than merely excellent looking, all this stuff adds to the FEEL of the MOD. It feels like a whole new game and not inthe UT engine world. I can hardly wait see thsi released and the response from the masses..
Oooh
Fullauto - diablo666 - 02nd Jul 2005 02:42
Nice work lads, new media looks great. Keep it up :)
!!!!!!
fabbeh - - 02nd Jul 2005 01:35
You guys are amazing! I would have a wedding on that x-wing! the Y-wing is looking very nice also. I am very impressed with the list of changes and i cant wait to see this version released!Good work Team!
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