Looking for a Texture Artist - Yoshiro - 14th Apr 2004
In an effort to speed up the work on the next version of Troopers, Kinetic Studios is on the lookout for additional staff. We are searching for a qualified individual to join our art team as a texture artist. This position allows you to work in a great atmosphere on something every Sci-Fi lover wants to do: helping to re-create a piece of the Star Wars Universe. Here are the details for this position:
General Requirements
Applicants must be able to communicate clearly and correctly in both written and spoken English.
Applicants must have excellent communicative skills, and a demonstrated ability to be able to effectively convey ideas and feedback in a mature and positive manner.
Applicants must be able to work effectively within a team environment, and demonstrate excellent personal time-management abilities to be able to coordinate workloads and priorities.
Applicants must be in a position to be able to commit to the minimum amount of development hours per week (currently 5 hours, but most current Team members can commit more) in order to be considered for a role.
Applicants must be outwardly motivated and dedicated towards the achievement of Troopers common goals, and be able to demonstrate a strong commitment to the team and its workload time frames.
Cursory knowledge of 3D modeling software. (3D Studio Max, Maya, etc.)
Familiarity with the Unreal Tournament 2004 Materials system.
Please include a link to examples of art you have done in the past for any game engine in your application e-mail. When this is not possible, high quality .jpg files can be attached to the email as long as the total size does not exceed the limit of 500 kilobytes. You may send your applications to .
have made textures before for the engine of battlefield. but don't have the time anymore to do so. hope you will find the right person for this.
Greetz KriMar